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The Art of Animation

Introduction to Animation

Animation

Animation is the art of creating the illusion of motion through a series of images. These images can be hand-drawn, digitally created or photographed, and then displayed in rapid succession to create the illusion of movement. Animation can be used in a wide range of mediums, including film, television, video games, and advertising.

History of Animation

One of the earliest examples of animation is the phenakistoscope, which was created in the early 1800s. This device used a spinning disk with a series of images around the edge. When viewed through slots in a mirror, the images appeared to move. Since then, animation has come a long way, and today's animators have access to a wide range of tools and techniques.

Types of Animation

There are many different types of animation, including:

  • Traditional hand-drawn animation
  • Stop-motion animation
  • Computer-generated animation

Each type has its own unique look and feel, and requires a different set of skills and tools. However, all types of animation require a strong understanding of the principles of animation, which are the building blocks of all animation.

Principles of Animation

Some of the key principles of animation include:

  • Timing
  • Spacing
  • Squash and stretch

Timing refers to the speed and rhythm of the animation, while spacing refers to the placement of the animated objects in relation to each other. Squash and stretch refers to the way the objects in the animation change shape as they move, which helps to create the illusion of weight and mass.

This Course

In this course, we will explore the art of animation, and the techniques used to create some of the most beloved characters in entertainment history. We will cover the history of animation, the principles of animation, and the tools and techniques used by animators today.

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History of Animation

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