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Auctions and Mechanism Design in Game Theory

This course provides a comprehensive introduction to auctions and mechanism design in game theory, covering various types of auctions and their applications in real-world scenarios. Students will also learn about mechanism design, which involves designing mechanisms that incentivize players to act in a desired way.

10 Units

Unit 1

Introduction to Game Theory

Unit 2

Basic Auction Theory

Unit 3

Types of Auctions

Unit 4

Revenue Equivalence Theorem

Unit 5

Auction Design

Unit 6

Auction Applications

Unit 7

Mechanism Design

Unit 8

Implementation Theory

Unit 9

Incentive Compatibility

Unit 10

Advanced Topics in Auctions and Mechanism Design

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