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Introduction to Computer Architecture

Instruction Set Architecture

Instruction Set Architecture (ISA)

Instruction Set Architecture (ISA) is the part of computer architecture that defines how software interacts with the hardware. It specifies the set of instructions that a processor is able to execute, the format of those instructions, and the way they are represented in machine language. It also includes information about the registers, memory architecture, and other features of the processor that are visible to the programmer.

Importance of ISA

The ISA is important because it provides a standard interface between software and hardware. This means that software can be written independently of the underlying hardware, and hardware can be designed independently of the software that will run on it. It also allows software to be ported easily between different hardware platforms, as long as they have the same ISA.

Types of ISA

There are several different types of ISA, including RISC (Reduced Instruction Set Computing) and CISC (Complex Instruction Set Computing). RISC processors have a smaller set of instructions that are designed to be executed quickly, while CISC processors have a larger set of more complex instructions that can perform more operations in a single instruction. Another important feature of an ISA is the address space, which determines the maximum amount of memory that can be addressed by the processor.

Example of instruction set

Here is an example of a simple instruction set:

ADD A, B  ; Add the contents of register B to A
SUB A, B  ; Subtract the contents of register B from A
MOV A, 5  ; Move the value 5 into register A
JMP 100   ; Jump to the instruction at memory location 100

In this example, the instructions are represented by mnemonics (ADD, SUB, MOV, JMP) that are easier for humans to read than the binary machine code that the processor actually executes. The operands (A, B, 5, 100) specify the registers or memory locations that the instruction operates on.

Overall, the ISA is a critical part of computer architecture that provides a standard interface between software and hardware. It defines the set of instructions that a processor can execute, the format of those instructions, and other features of the processor that are visible to the programmer.

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